viernes, 30 de mayo de 2025
jueves, 29 de mayo de 2025
viernes, 23 de mayo de 2025
Enlace FlappyBird
https://mega.nz/folder/4fJ0VYLJ#h869LwEpSYmRBNxUBha8Cg
using UnityEngine;
public class FlappyBird : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
public float velocity =2;
public Rigidbody2D rd2D;
public float rotationSpeed = 25;
void Start()
{
}
// Update is called once per frame
void Update()
{
if (Input.GetMouseButtonDown(0))
{
rd2D.linearVelocity = Vector2.up * velocity;
}
transform.rotation = Quaternion.Euler(0,0,rd2D.linearVelocity.y * rotationSpeed * Time.deltaTime * 100);
}
}
martes, 6 de mayo de 2025
GameMenu
using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour
{
public void Play()
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex+1);
}
public void Quit()
{
Application.Quit();
}
}
viernes, 2 de mayo de 2025
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int led1=2; int led2=4; int led3=7; int pulsador=3; int i; void setup() { pinMode(led1, OUTPUT); pinMode(led2, OUTPUT); pinMode(led3,...
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