using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour
{
public void Play()
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex+1);
}
public void Quit()
{
Application.Quit();
}
}
using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour
{
public void Play()
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex+1);
}
public void Quit()
{
Application.Quit();
}
}
https://eprovesurveys.advanc-ed.org/surveys/#/action/308189/37922